5 signs that Game experiences are gobbling the world

Ekas Cloud
2 min readMar 22, 2021

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A plethora of tendencies and societal pressures are slowly bringing the metaverse into fruition, starting with gaming becoming the planet’s dominant form of amusement. Venture capitalist Matthew Ball wrote a educational blog bit with this informative article, but we could highlight some of his points.

5 signs that Game experiences are gobbling the world

1. Gaming is growing up

A 2020 report proves that players average 6.3 hours of play a week internationally, with gamers from 18 to 45 averaging more than 7 hours. This will not count the extra 3.5 and 4.6 hours per week that men and women, respectively, invest watching other men and women play video games, together with younger classes investing additional time.

2. Gaming is built around signaling the participant’s expertise and quantity of involvement.

This fuels societal contest along with societal conversation. Conventional media doesn’t have such rivalry driving adoption, nor does a team seeing experience compare to multiplayer.

3. TV is aging out

Based on The Atlantic, American family TV seeing surfaced in 2010 at almost nine hours each day and then started slipping. Nielsen statistics to get 2020 reveals U.S. TV intake down to a daily average of 4 hours 16 minutes, but age is obviously an integral factor, together with the 65+ viewers averaging more than 7 hours along with also the 18 to 34 demographic logging just 1 hour and 37 minutes.

4. Gaming grows with the addition of each new technology platform

Games console, PC, mobile, etc. — while traditional media struggles with these jumps. At best, conventional media cannibalizes the previous creation, as we’ve seen with streaming and disk. And as gambling develops, it iterates more rapidly, weeding through fresh ideas quicker and innovating in new directions, such as virtual and augmented reality. These creations will vent easily to the metaverse.

5. Gaming dwarfs other media experiences.

Pick your own criterion. Interactivity? Gambling beats reading and video. A year of TV could last for 10 or even 20 hours. 1 match, such as extras, can span well over 100 hours.

Source: https://www.ekascloud.com/our-blog/5-signs-that-game-experiences-are-gobbling-the-world/2843

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Ekas Cloud
Ekas Cloud

Written by Ekas Cloud

Ekas Cloud provides one to one Online Training for Cloud Services like Azure Cloud, AWS Cloud, Google Cloud Platform, Devops, Linux, and Data Science. EkasCloud

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